Delicious.
local ghost

berimonsterdoodle:

bludragongal:

askoursquad:

shatterstag:

bludragongal:

the-quick-one:

smachajewski:

cynellis:

bonkalore:

Trying to draw buildings

image

yo here’s a useful tip from your fellow art ho cynellis… use google sketchup to create a model of the room/building/town you’re trying to draw… then take a screenshot & use it as a reference! It’s simple & fun!

image
image

Sketchup is incredibly helpful. I can’t recommend it enough.

image
image
image

There’s a 3D model warehouse where you can download all kinds of stuff so you don’t have to build everything from scratch.

reblog to save a life

This is an incomplete tutorial, and it drives me crazy every time I see it come around.

We live in a pretty great digital age and we have access to a ton of amazing tools that artists in past generations couldn’t even dream of, but a lot of people look at a cool trick and only learn half of the process of using it.

Here’s the missing part of this tutorial:

How do you populate your backgrounds?

Well, here’s the answer:

If the focus is the environment, you must show a person in relation to that environment.

The examples above are great because they show how to use the software itself, but each one just kind of “plops” the character in front of their finished product with no regard of the person’s relation to their environment.

image

How do you fix this?

Well, here’s the simplest solution:

image
image
image

This is a popular trick used by professional storyboard and comic artists alike when they’re quickly planning compositions. It’s simple and it requires you to do some planning before you sit down to crank out that polished, final version of your work, but it will be the difference between a background and an environment.

image

From Blacksad(artist: Juanjo Guarnido)

image

From Hellboy (Mike Mignola)

Even if your draftsmanship isn’t that great (like mine), people can be more immersed in the story you tell if you just make it feel like there is a world that exists completely separate from the one in which they currently reside – not just making a backdrop the characters stand in front of.

Your creations live in a unique world, and it is as much a character as any other member of the cast. Make it as believable as they are.

Great comments and tutorials!

I’m a 3d artist and have been exploring the possibilities of using 3d as reference for 2d poses. I want to add a couple of tips and things!

Sketchup is very useful for environment references, and I assume it’s reasonably easy to learn. If you’re interested in going above and beyond, I highly recommend learning a proper 3d modeling program to help with art, especially because you can very easily populate a scene or location with characters!

Using 3ds Max I can pretty quickly construct an environment for reference. But going beyond that, I can also pose a pretty simple ‘CAT’ armature (known in 3d as a rig) straight into the scene, which can be totally customized, from various limbs, tails, wings, whatever, to proportions, and also can be modeled onto and expanded upon (for an example, you could 3d sculpt a head reference for your character and then attach it to the CAT rig, so you have a reference for complex face angles!)

image

The armature can also be posed incredibly easily. I know programs exist for stuff like this - Manga Studio, Design Doll - but posing characters in these programs is always an exercise in frustration and very fiddly imo. A simple 3d rig is impossibly easy to pose.

By creating an environment and dropping my character rig into it, I have an excellent point of reference when it comes to drawing the scene!

image
image

Not only that, but I can also view the scene from whatever angle I could ever want or need, including the character and their pose/position relative to the environment.

image
image
image

We can even quickly and easily expand this scene to include more characters!

image

Proper 3d modeling software is immensely powerful, and if you wanted to, you could model a complex environment that occurs regularly in your comic or illustration work (say, a castle interior, or an outdoor forest environment) and populate the scene with as many perspective-grounded characters as you need!

reblogging to save a life

!!!!!!!!!!!!!!

Look at this amazing addition! This is fantastic!

ive used both, 3ds max and sketchup, tbh i preffer using sketchup because compared to 3ds max its really easier to use, the problem in my case with 3ds max is the over (useful) profepertie options, (mainly because of the 3d rendering) so its easier to get lost on those big menus.  

(via gothdirk)

20/11/16 • 367690 notes
Permalink • source
  1. trashqueenem liked this
  2. richuarts liked this
  3. rosebatteries liked this
  4. thekingbastard liked this
  5. caedr reblogged this from coreytasticc
  6. thepsychrolutesmarcidus liked this
  7. equalata reblogged this from kimseokdotjpg
  8. arcanum-subcinericius liked this
  9. coreytasticc reblogged this from supersoftly
  10. pixelsdoodles reblogged this from tansyy-sen
  11. untitled3067 liked this
  12. artemisasmokerxd reblogged this from gaynchor
  13. artangelfishes reblogged this from soupsquared
  14. jaded-touch reblogged this from jaded-touch
  15. la-cosa-viviente-que-habla liked this
  16. dawnonfireinferno reblogged this from xxtc-96xx
  17. dawnonfireinferno liked this
  18. invisible-redhead liked this
  19. battleloveraquamarine liked this
  20. minishmarbles liked this
  21. brothandruin reblogged this from mizuriii
  22. ulawan5 liked this
  23. dr-katastrof liked this
  24. red--bastard liked this
  25. sporadicthingcollection liked this
  26. zhespy115 reblogged this from lechaterrant-thestraycat
  27. lechaterrant-thestraycat liked this
  28. silmarillia liked this
  29. chisie12-again reblogged this from reapergrellsutcliff
  30. thatonespecialmoose reblogged this from theonlyjelly-iwillput-inmybelly
  31. ggh0s7k1ngg liked this
  32. 0llnight liked this
  33. fleshmess liked this
  34. cassiohpeiae reblogged this from kitsoa
  35. 1-1-5-2 liked this
  36. shittybodedo reblogged this from tripostle
  37. hexesandhijinks liked this
  38. artref-archive reblogged this from kitsoa
  39. verytiredblob liked this
  40. tripostle reblogged this from kitsoa
  41. kitsoa reblogged this from desfraisespartout
  42. myessenceconsistsofdeadmemes reblogged this from fanfiction-artist-prototype
  43. myessenceconsistsofdeadmemes liked this
  44. touyaluvr reblogged this from askoursquad
  45. jadeharleyofficial liked this
  46. fallennightmares reblogged this from fanfiction-artist-prototype
  47. phantasos-talks reblogged this from electroncloudscatteredaround
  48. humongouspizzaherovoid liked this
  49. bonkalore posted this
  50. Show more notesLoading...